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Old Oct 02, 2007, 04:03 AM // 04:03   #1
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Default curse necs pwn destroyers?

ive been wondering what is the most effective hero build to fight destroyers. someone told me that curse necros are very effective. is this true? if it is, what hexes are best to use?
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Old Oct 02, 2007, 05:05 AM // 05:05   #2
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Newsflash! curses necros pwn EVERYTHING! if they have a team good enough to get their spells off.

there are a few really powerful hexes:

[skill]spiteful spirit[/skill] this skill is just plain amazing.
[skill]barbs[/skill] the more physical damage on your team the more damage it does
[skill]mark of pain[/skill] same story as barbs.
[skill]Defile Enchantments[/skill]/[skill]Desecrate Enchantments[/skill]sweet AoE goodness
[skill]Insidious Parasite[/skill]this can return a surprising amount of health.
[skill]Parasitic Bond[/skill]never leave home without a cover hex.
[skill]Price of Failure[/skill] prety good damge
[skill]Spinal Shivers[/skill]nasty bosses wiping your party? not anymore. energy heavy though
[skill]Hexer's Vigor[/skill] if you need a heal
[skill]spoil victor[/skill]shhh i know its blood. it still pwns tough enemys.
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Old Oct 02, 2007, 06:40 AM // 06:40   #3
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Yeah pretty much what Coloneh said but with one addition for GWEN that is super helpful and I run in all my curse builds now. [skill]enfeebling blood[/skill]
AoE Weakness works wonders when the enemy levels are well above 20.

Oh and [skill]spiteful spirit[/skill] + [skill]reckless haste[/skill] + [skill]price of failure[/skill] = massive damage in a surprisingly short time.

Last edited by Str0b0; Oct 02, 2007 at 06:43 AM // 06:43..
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Old Oct 02, 2007, 03:42 PM // 15:42   #4
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The best combination for SS + Reckless is Arcane Echo. Toss on reckless and then echo ss onto to enemies and the damage gets spread around fast and evenly. Price of Failure is bad to use because it causes the enemy to die faster, it would be alright if you used it on a 3rd enemy though.

Mark of pain scatters aggro, I don't suggest using it. If you do need a cover hex, you can toss on reckless after SS. I have problems getting all the skills I want in my bar without having to worry about an extra spell just for a cover hex.

And instead of Spinal its always better to bring an interrupt ranger (with broad head and 1-3 separate interrupts - Zho is a god) or a mesmer. Unless you actually need to interrupt skills and not spells (ie: Kanaxai).
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Old Oct 03, 2007, 12:28 AM // 00:28   #5
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zingers dual mm's+barbs=so many 16's popping up. That skill is unreal with mm's.
My skill bar consists of necrosis, SoS, ss, enfeebleing blood, desc. enchantments, insidious and SoLS i do very well in places with lots of corpses with those builds. curses pwn everything
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Old Oct 03, 2007, 02:14 AM // 02:14   #6
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hm...intriguing
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Old Oct 03, 2007, 02:24 AM // 02:24   #7
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I've found the perfect 3 hero build for my play style and it's wonderful.
But in terms of SS necros.

I use two of them, specced to 14 curse, 10 Sr, and 8 Resto magic, N/Rt.

They both pack price of failure, ss, and vengeful weapon. Works so well.
Coupled with a water ele packing maelstrom and Blurred vision and I haven't actually had a teammate die against destroyers yet.
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Old Oct 03, 2007, 02:57 AM // 02:57   #8
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Quote:
Originally Posted by CHUIU
The best combination for SS + Reckless is Arcane Echo. Toss on reckless and then echo ss onto to enemies and the damage gets spread around fast and evenly. Price of Failure is bad to use because it causes the enemy to die faster, it would be alright if you used it on a 3rd enemy though.
Echo + SS is pointless with the right equipment. The recharge is not unmangeable and basically all you do is put a 15e skill in your bar that isn't going to be directly adding to your damage output. With a HRT mod on my curses staff I'm able to spread SS around just as effectively as an echo SS build can without killing my energy with that unnecessary expenditure for the echo spell. Perhaps I'm just ignorant but I thought the whole point was to make the enemies die fast, as fast as possible so they can't kill you. I'd rather have more direct damage than a limited copy of a skill I already have in my bar. MoP causes about the same scatter as SS now BTW. That update is ages old. People kept whining about it so they finally made SS cause the scatter effect as well.
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Old Oct 03, 2007, 09:33 AM // 09:33   #9
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ss dosnt cause a scatter,
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Old Oct 04, 2007, 12:21 AM // 00:21   #10
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Quote:
Originally Posted by Str0b0
Echo + SS is pointless with the right equipment. The recharge is not unmangeable and basically all you do is put a 15e skill in your bar that isn't going to be directly adding to your damage output. With a HRT mod on my curses staff I'm able to spread SS around just as effectively as an echo SS build can without killing my energy with that unnecessary expenditure for the echo spell.
Precasting Arcane Echo about 10 seconds before engaging the enemy solves much of the energy problem. The SS attack chain will drain your energy bar but after all you are a necromancer and energy while fighting huge mobs should be a pretty insignificant problem.
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Old Oct 04, 2007, 05:50 AM // 05:50   #11
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echo SS is nice, so is SQ SS. but echo SS offers huge energy managment in the form of Auspicious incantation on the echoed SS with no downside.
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Old Oct 04, 2007, 02:30 PM // 14:30   #12
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I like to use [skill]Defile Defence[/skill] to own those ranger destroyer.
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Old Oct 04, 2007, 04:20 PM // 16:20   #13
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Suffering and Shadow of Fear are great for larger groups just slap them on and then use enfeebling blood. After that Feast of Corruption when necessary and you just slay a large group.
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Old Oct 04, 2007, 05:27 PM // 17:27   #14
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My favorite AOE dmg setup for my Necro

[skill]Feast of Corruption[/skill][skill]Defile Enchantments[/skill][skill]Desecrate Enchantments[/skill][skill]Suffering[/skill][skill]Enfeebling Blood[/skill][skill]Alkar's Alchemical Acid[/skill] (not a curse but works well)
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Old Oct 05, 2007, 02:25 AM // 02:25   #15
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Quote:
Originally Posted by boogerboy72
ss dosnt cause a scatter,
It does if there are over 3 melee being affected by it

SS doesn't cause scatter on ranged units though
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Old Oct 05, 2007, 10:00 AM // 10:00   #16
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I don't, and probably never will, understand why people need echo ss. just using SS on cycle is good enough, especially since reckless haste exists and the recharge is so short, not to mention how good multiple curse necros are in pve.

I also don't know why you'd waste a slot on a cover hex in pve, unless you know specifically that there's going to be hex removal.
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Old Oct 05, 2007, 02:55 PM // 14:55   #17
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Quote:
Originally Posted by Thom Bangalter
I don't, and probably never will, understand why people need echo ss. just using SS on cycle is good enough, especially since reckless haste exists and the recharge is so short, not to mention how good multiple curse necros are in pve.

I also don't know why you'd waste a slot on a cover hex in pve, unless you know specifically that there's going to be hex removal.
That's what I'm saying. It's not that echo is a burden on my energy pool but I feel like the 15e cost is a waste when it doesn't actually do any damage itself. I'd rather take another 10 or 15e skill that I can cast and it will cause damage.
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Old Oct 05, 2007, 06:06 PM // 18:06   #18
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The other 10 or 15e skill won't cause as much damage as the echoed elite will.

Reckless Haste exists but don't forget you need to cast it *twice* to cover one use of SS. It's been nerfed more or less into oblivion - a 15e adjacent-AoE spell causing a higher miss rate for 12 seconds. Reckless will also not increase the damage output in hard mode.

First of all 10 seconds isn't exactly a short recharge time. Second, if you can choose, do you prefer killing fast or killing slow? Third, you forget that Arcane Echo isn't just utility for SS but for your entire bar, almost whatever spells you bring.

Last edited by Moloch Vein; Oct 05, 2007 at 06:17 PM // 18:17..
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Old Oct 06, 2007, 12:05 PM // 12:05   #19
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the only reason i dont use use echo ss in pve is that the way my builds are, i rarely ever have enemies grouped together enough to make use of it. Right now im running
[skill]Necrosis[/skill]
[skill]Barbs[/skill]
[skill]spiteful spirit[/skill]
[skill]Insidious Parasite[/skill]
[skill]Defile Enchantments[/skill]
[skill]Enfeebling Blood[/skill]
[skill]Pain inverter[/skill]
[skill]Signet of lost souls[/skill]

this build works very well for me in pve with zingers heros,

if anyone has some suggestions for changing it please let me know,
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Old Oct 06, 2007, 03:12 PM // 15:12   #20
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The only times I don't want to run arcane with SS or SV is when for some reason I can't go /Me, usually because I need a resurrection spell.

I wouldn't bother with Defile Ench or its cousin in general PvE usage; too slow, too long recharge, damage sucks, better to spend that slot on another utility.

Last edited by Moloch Vein; Oct 06, 2007 at 03:14 PM // 15:14..
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